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Ironhide Games Studio | Get Kingdom Rush 6! engagement report

@ironhidegames - 91K followers on X

Measured over 44 original posts from a 30-day window, last computed on September 23, 2026.

Engagement

Middle of its size range
Per follower
0.108%
of 91K followers
Per impression
2.57%
3.8K views on a typical post
Reach
4.20%
of its followers see a post
Typical post
98
interactions (median)
Saved
0.079%
3 bookmarks on a typical post
Posting rate
2.33/day
active 77% of days
Peak time
12:00 UTC
Monday

A typical post picks up 98 interactions against 91K followers, an engagement rate of 0.108%. Measured over 44 original posts, its engagement rate beats 53% of 21,185 tracked accounts of a similar size, which puts it in the middle of its size range rather than at either end. Posts are seen about 3.8K times each, and 2.57% of those impressions turn into an interaction. That is about 4.19% of the follower count, which is the gap between an audience on paper and an audience in a timeline. Posting runs at about 2.3 posts a day over the last 30 days, with activity on roughly 77% of days. Most posts go out around 12:00 UTC, and Monday is the busiest day of the week. Of the 44 posts sampled, 100% carry an image or video, 32% are part of a thread and 25% link out. The account's strongest tracked post pulled 2.1K interactions, about 21x its own typical post.

Measured over 44 original posts from a 30-day window, last computed on September 23, 2026. Recurring tag: #ontheappstore.

Compared with accounts its own size

Ironhide Games Studio | Get Kingdom Rush 6!'s engagement rate beats 53% of the tracked X accounts closest to it in follower count (21,185 accounts, accounts of similar size (decile 7 of 10)). A percentile is spread evenly by construction, so 50 really is the middle of that group and 90 really is its top tenth.

On engagement per impression rather than per follower it beats 68% of the same group. When those two numbers disagree, the gap is about how far its posts travel rather than how people react to them.

Where this sits in the catalog

At 0.108%, Ironhide Games Studio | Get Kingdom Rush 6! sits above the 25th percentile of the 212,825 accounts in this comparison. That places it in the below the median band, which runs 0.025% to 0.146%.

p100.004%
p250.025%
p50 (median)0.146%
p750.697%
p902.61%
p9983.0%
Engagement rate as a share of followers, across the 212,825 accounts we have scanned enough to measure. The axis is logarithmic, because the top and bottom of this population are about 22,436 times apart and a linear axis would flatten everything below the median into a single point.
Show the percentile table
Engagement rate percentiles
PercentileEngagement rate
10th percentile0.004%
25th percentile0.025%
50th percentile0.146%
75th percentile0.697%
90th percentile2.61%
99th percentile83.0%

This ruler is the whole measured catalog, not a size-matched group: it shows where the raw rate falls across every account we can measure, all of which are large. For a like-for-like comparison, read the size-band percentile above instead. See how the bands are built

Posting timing

This account posts most often around 12:00 UTC, and Monday is its busiest day of the week. The bars below are the catalog-wide pattern, with this account's own busiest slot marked. They do not show how this account performs at each hour: we keep one aggregate per account, not one per hour, so that measurement does not exist in our data.

Engagement by hour posted, UTCTwenty-four bars, one per UTC hour. Each bar shows how posts published in that hour compare with their own authors' median engagement. Bars above the centre line ran higher than the median, bars below ran lower. A marker flags Busiest hour: 12:00 UTC.
0003060912151821
Above the authors' own mediansBelowScale: plus or minus 111%Busiest hour: 12:00 UTC
Show engagement by hour posted, utc as a table
Engagement by hour posted, UTC
Hour (UTC)Vs author medianPosts
00:00 UTC-1%89K
01:00 UTC-2%90K
02:00 UTC-3%88K
03:00 UTC-4%94K
04:00 UTC-5%76K
05:00 UTC-4%75K
06:00 UTC-5%86K
07:00 UTC-5%93K
08:00 UTC-4%108K
09:00 UTC-4%124K
10:00 UTC-3%129K
11:00 UTC-3%141K
12:00 UTC-3%154K
13:00 UTC-3%167K
14:00 UTC-4%173K
15:00 UTC-2%176K
16:00 UTC-3%171K
17:00 UTC-3%159K
18:00 UTC-2%149K
19:00 UTC-2%141K
20:00 UTC-1%131K
21:00 UTC0%116K
22:00 UTC-2%100K
23:00 UTC-1%90K
Engagement by day of weekSeven bars, one per weekday, Sunday first. Each bar shows how posts published on that day compare with their own authors' median engagement. Bars above the centre line ran higher than the median, bars below ran lower. A marker flags Busiest day: Monday.
SunMonTueWedThuFriSat
Above the authors' own mediansBelowScale: plus or minus 111%Busiest day: Monday
Show engagement by day of week as a table
Engagement by day of week
DayVs author medianPosts
Sunday+5%393K
Monday+1%483K
Tuesday-2%520K
Wednesday-3%472K
Thursday-2%430K
Friday-3%447K
Saturday+2%393K
See what moves engagement across the whole catalogWhat counts as a good engagement rate at this size

Formats this account uses

Its own posting mix on the left, and what each of those formats does across every account we track on the right. Only formats where the effect clears our publish test appear here, so an empty row is a format we could not measure rather than one that does nothing.

This account's posting mix compared with catalog-wide effects
FormatThis accountCatalog effect95% intervalAccounts behind it
Image or video100% of posts+111%+108% to +115%34K
Outbound link25% of posts-41%-42% to -40%32K
Typical length--3%-3% to -2%54K
  • 100% of this account's sampled posts carry an image or video. Across the catalog, posts with an image or video run 111% above the same accounts' other posts.
  • 25% of its posts carry a link off X. Across the catalog, posts with an outbound link run 41% below the same accounts' other posts.
  • Its average post runs 164 characters, which falls in the 80 - 180 characters band. Across the catalog, posts of 80 to 180 characters run 3% below the same accounts' other posts.

These are catalog-wide differences applied to this account's own posting mix, not a measurement of how each format performs for this account specifically. We keep one median per account, not one per format per account, so the second thing is not something this data can tell you.

Best tweets

  • Aug 26, 202621x their median

    Fifteen years of holding the line 🛡️ https://t.co/t5d8XvlLE6

    2.0K47313205K viewsView on X
  • Sep 3, 20267.4x their median

    ALEJANDRO ETCHEVERRY, EL URUGUAYO DE 12 AÑOS QUE ESTÁ ENTRE LOS 100 MEJORES JUGADORES DE POKÉMON DEL MUNDO El uruguayo Alejandro Etcheverry, de 12 años, terminó en el puesto 83 entre 389 jugadores de la categoría Junior del Mundial de Pokémon TCG, disputado en San Francisco entre el 28 y el 30 de agosto. El resultado significó una importante mejora respecto a su debut mundialista. En 2025 había terminado 242.º, mientras que este año escaló casi 160 posiciones y cerró su última temporada Junior en el puesto 180 del ranking mundial. “Volvió muy contento y con fuerza para la nueva temporada”, contó su madre, Claudia. DE CÓMO EMPEZÓ A JUGAR A COMPETIR POR EL MUNDO Su recorrido comenzó hace casi tres años, cuando Alejandro y su hermano compraron dos mazos de cartas por internet. Aprendieron las reglas con el manual y videos, participaron de un torneo de pre-lanzamiento y luego comenzaron a competir regularmente en Uruguay. Con el tiempo empezaron a viajar al exterior para conseguir puntos. Los jugadores uruguayos deben competir principalmente en Brasil, Argentina, Chile y Perú, ya que los torneos locales no otorgan suficientes puntos para alcanzar los primeros lugares de Latinoamérica. Alejandro clasificó al Mundial después de terminar tercero en Buenos Aires y ocupar el puesto 19 en el campeonato internacional de Latinoamérica disputado en São Paulo. UN ESFUERZO FAMILIAR Los viajes también implicaron un esfuerzo económico para su familia. Alejandro y su hermano vendieron cartas y premios obtenidos en torneos, mientras sus padres organizaron una rifa para ayudar a cubrir los gastos. Además, otros jugadores uruguayos le prestaron cartas necesarias para completar su mazo. Antes de viajar a Estados Unidos, Alejandro había explicado que llegaba con más experiencia que en su primer Mundial: “Ahora me siento más confiado y un poco mejor que el año pasado”. En 2025, el tamaño del torneo lo había sorprendido: “Había mucho ruido, mucha gente y era algo nuevo. Comparado con cómo jugábamos acá, me quedé un poco shockeado”. AHORA, UN NUEVO DESAFÍO El Mundial también marcó el final de su etapa en Junior. Desde esta semana comenzó una nueva temporada y pasó a competir en una categoría superior, frente a adolescentes y una cantidad mayor de jugadores. Su próximo objetivo será volver a sumar puntos para intentar clasificarse a otro Mundial. “Si sigo viajando y se me dan las oportunidades, creo que voy a poder mejorar como jugador y como persona”, había dicho antes de partir hacia Estados Unidos. (+) en Montevideo Portal: https://t.co/dstQwuFGSW

    64636202048K viewsView on X
  • Aug 5, 20266.0x their median

    What if Kingdom Rush was Pixel Art? Check out this amazing fan art by Hsixl https://t.co/n9r8y3AsSv

    5254119117K viewsView on X
  • Aug 27, 20265.7x their median

    Who's ready to build these four all over again? https://t.co/hIsp2qvQ1i

    532188010K viewsView on X
  • Jul 28, 20265.1x their median

    KINGDOM RUSH TURNS 15! 🎂 Every wave you've held got us here. Thank you for making it all possible! https://t.co/LJhFocpgfq

    4283627520K viewsView on X
  • Aug 24, 20264.9x their median

    We are officially 1 month away from the release of Kingdom Rush Genesis! https://t.co/GkCDYELp5B

    4412416310K viewsView on X
  • Aug 10, 20264.8x their median

    Armor? never heard of it. Here are the Mage Towers in 2011 vs now ✨ https://t.co/FgdEsjmIG1

    4263012014K viewsView on X
  • Aug 6, 20264.1x their median

    Which Classic Rush archer tower hits the nostalgia hardest for you? 🏹 https://t.co/dKzVLCjCxw

    3771011117K viewsView on X
  • Aug 10, 20263.8x their median

    One zap from the Tesla and suddenly we're 12 again https://t.co/iFGbY6lEeG

    34816618.8K viewsView on X
  • Sep 21, 20263.6x their median

    3 DAYS LEFT FOR KINGDOM RUSH GENESIS! Each Stage has 5 game modes. Our favorite? Classic Rush. Go back in time to 2011 and play with the towers and the spells you love https://t.co/KUrf0LDLaY

    323181127.5K viewsView on X

Ranked by total interactions across everything we have tracked for this account, which is a longer history than the 30-day window the rates above use. The multiple compares each post to this account's own median.

Recurring topics

#ontheappstore

The most frequent hashtags in the sampled posts. They describe what this account writes about; they are not a performance signal, and the catalog-wide breakdown on the hub shows how little hashtag count moves.

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Reading these numbers

A typical post picks up 98 interactions against 91K followers, an engagement rate of 0.108%. Measured over 44 original posts, its engagement rate beats 53% of 21,185 tracked accounts of a similar size, which puts it in the middle of its size range rather than at either end. Posts are seen about 3.8K times each, and 2.57% of those impressions turn into an interaction. That is about 4.19% of the follower count, which is the gap between an audience on paper and an audience in a timeline. Posting runs at about 2.3 posts a day over the last 30 days, with activity on roughly 77% of days. Most posts go out around 12:00 UTC, and Monday is the busiest day of the week. Of the 44 posts sampled, 100% carry an image or video, 32% are part of a thread and 25% link out. The account's strongest tracked post pulled 2.1K interactions, about 21x its own typical post.

What is Ironhide Games Studio | Get Kingdom Rush 6!'s engagement rate on X?
Ironhide Games Studio | Get Kingdom Rush 6! (@ironhidegames) has an engagement rate of 0.108%, based on the median interactions across 44 original posts from the last 30 days against 90,719 followers. Replies, reposts and quote-posts of other people are excluded from that sample.
Is that a good engagement rate?
At 0.108%, Ironhide Games Studio | Get Kingdom Rush 6! sits above the 25th percentile of the 212,825 accounts in this comparison. Those comparison accounts are all large ones, because our scanning cadence is weighted towards big accounts, so this is a ranking among peers of similar scale rather than a ranking across X.
Does @ironhidegames have real engagement?
Its engagement rate beats 53% of the tracked X accounts closest to it in follower count (21,185 accounts), which puts it in the middle of its size range group. Ranking inside a size band matters because engagement rate falls as accounts grow, so a raw rate would mostly re-measure the follower count. It is a starting point for a look at follower quality, not a verdict on it.
When does @ironhidegames post?
Most posts go out around 12:00 UTC, and Monday is its busiest day, at roughly 2.33 posts per day across the measured window.

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